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Algorithm Adds 3rd Dimension to Standard Video

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CAMBRIDGE, Mass., Nov. 6, 2015 — By exploiting the graphics-rendering software that powers sports video games, researchers at the Massachusetts Institute of Technology (MIT) and the Qatar Computing Research Institute (QCRI) have developed a system that automatically converts 2D video of soccer games into a 3D version that can be played on commercial 3D televisions and other special-purpose displays. Today's video games generally store very detailed 3D maps of the virtual environment that players navigate. When the player initiates a move, the game adjusts the map accordingly and, on the fly, generates a 2D projection...Read full article

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    Published: November 2015
    Research & TechnologyAmericasMITCambridgeMassachusettsQatarQatar Computing Research InstituteConsumerImagingcomputational imaging3D

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