- Machine vision offers glossy quality control
ESPOO, Finland – Machine vision has been widely used for quality control of industrial processes, but glossy-surface inspection has only been possible manually. Now, a new quality control system can analyze all kinds of glossy, high-curvature or angular objects.
VTT Technical Research Center of Finland, working with Helmee Imaging, has enabled the quality control of complex, glossy objects such as bathroom faucets, tableware, cutlery and artificial joints through a new machine vision system.
Machine vision offers glossy quality controlThis machine vision prototype from Helmee Imaging allows for the quality control of glossy objects. Photo courtesy of Petri Lehtonen.
An object’s surface quality and 3-D shape are measured simultaneously through Helmee’s covered stereo phase measuring deflectometry method. Based on a combination of structured lighting and stereo imaging, the system measures how the surface distorts predetermined illumination patterns in place of traditional surface imaging.
Pattern projectors generate 80 million triangles onto the glossy object by bending and diffusing light rays through an optical dome while two cameras record the light’s behavior. Once the camera and projector dome points are known, the object’s surface point is found and the object’s properties can be calculated through an algorithm.
The system’s X-Y resolution is about 0.1 mm, and the Z resolution is ~1 µm, allowing the smallest surface defects to be seen.
- A precisely defined series of steps that describes how a computer performs a task.
- The measure of departure from a flat surface, as applied to lenses; the reciprocal of radius. Applies to any surface, including lenses, mirrors and image surfaces.
- The general term for the application of light to a subject. It should not be used in place of the specific quantity illuminance.
- Electromagnetic radiation detectable by the eye, ranging in wavelength from about 400 to 750 nm. In photonic applications light can be considered to cover the nonvisible portion of the spectrum which includes the ultraviolet and the infrared.
- 1. In optics, one of the exterior faces of an optical element. 2. The process of grinding or generating the face of an optical element.
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