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Optical Motion Enlivens Videos

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Brent D. Johnson

The entertainment industry is in the midst of a revolution. The artificial world of video games has been enlivened by animated figures that gasp in an imagined atmosphere and strain under the pressure of a counterfeit gravity. A company called the House of Moves, which inspirits animated creations with the odd narrative of human movement, is spearheading this revolution. To achieve realistic motion in animated movies, actors wear tiny spheres wrapped in reflective tape. Their motion is captured by high-resolution, high-speed CMOS video cameras, and the data is triangulated for 3-D...Read full article

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    Published: December 2002
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