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Augmented Reality Takes Shape

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Optoelectronics technology is the basis of a developing trend: smart wearables that enable 3D images and information to float before our eyes.

VALERIE C. COFFEY, SCIENCE WRITER, [email protected]

The world of virtual reality (VR) has made a splash in the consumer market in recent years with its fully occluded VR headsets, such as the Oculus Rift and HTC Vive, that transport gamers to a virtual world. But an even bigger trend with more dollars invested in the past year is augmented reality (AR). Unlike the immersive experience of VR, AR incorporates wearable headgear to overlay information on the user’s field of view (Figure 1), adding layers of virtual content to the real world. Figure 1. This illustrated view shows how a user of AR smart glasses would see useful...Read full article

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    Published: April 2018
    Glossary
    virtual reality
    Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
    augmented reality
    Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
    metalens
    A metalens, short for "metasurface lens," is a type of optical lens that uses nanostructured materials to manipulate light at a subwavelength scale. Unlike traditional lenses made of glass or other transparent materials, metalenses do not rely on the curvature of their surface to refract or focus light. Instead, they use carefully engineered patterns of nanostructures, such as nanoscale antennas or dielectric structures, to control the phase and amplitude of light across the lens's surface....
    virtual realityaugmented realityVRARDigi-Capitalmobile ARwearable ARDisplaysImagingsmart glassesWaveOpticsMagic LeapPhloxZeissHarvard John A. Paulson School of Engineering and Applied SciencesSEASFederico CapassometalensFeatures

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