Search
Menu
Hamamatsu Corp. - Earth Innovations LB 2/24

‘Crystal Ball’ VR System Supports Collaborative Tasks

Facebook X LinkedIn Email
Researchers at the University of British Columbia and the University of Saskatchewan have developed a ball-shaped VR display that supports up to two users at a time, using advanced calibration and graphics rendering techniques that produce a complete, distortion-free 3D image even when viewed from multiple angles. Virtual reality spherical display. Courtesy of Clare Kiernan, UBC. The system, which the researchers are calling Crystal, includes a 24-inch hollow ball-shaped display. The display surface was custom-made, while four high-speed projectors and one camera used for creating...Read full article

Related content from Photonics Media



    Articles


    Products


    Photonics Handbook Articles


    White Papers


    Webinars


    Photonics Dictionary Terms


    Media


    Photonics Buyers' Guide Categories


    Companies
    Published: February 2019
    Glossary
    virtual reality
    Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
    augmented reality
    Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
    Research & TechnologyeducationUniversity of British ColumbiaAmericasImagingvirtual realityVRaugmented realityARDisplaysdisplay technologyConsumerCommunicationsteleconferencingcomputer-aided designUniversity of SaskatchewanBioScan

    We use cookies to improve user experience and analyze our website traffic as stated in our Privacy Policy. By using this website, you agree to the use of cookies unless you have disabled them.